drivable
<drivable steeringDirection="1"Description: Default state of steering direction (when set to -1 the steering direction is inverted)
Type: Integer
Default: 1
Required: no
reverserDirection="1"Description: Default state of reverser direction (when set to -1 the driving direction is inverted)
Type: Integer
Default: 1
Required: no
>
<dashboards>
<dashboard fontThickness="1"Description: (TEXT) Thickness factor for font characters
Type: Float
Default: 1
Required: no
inactiveIntensity="float"Description: (EMITTER) Intensity while the dashboard state is not active, but the group is active
Type: Float
Required: no
attacherJointNode="node"Description: Node of the attacher joint to use
Type: Index to i3d node or i3d mapping identifier
Required: no
warningThresholdMin="float"Description: (WARNING) Threshold min.
Type: Float
Required: no
lightTypes="1 2 .. n"Description: Light types
Type: Multiple values
Required: no
interpolationSpeed="0.005"Description: Interpolation speed
Type: Float
Default: 0.005
Required: no
font="DIGIT"Description: (NUMBER) Name of font to apply to mesh
Type: String
Default: DIGIT
Required: no
idleValue="0"Description: Idle value
Type: Float
Default: 0
Required: no
displayType="string"Description: Display type name
Type: String
Required: no
powerTakeOffIndex="integer"Description: Index of power take off in xml to use
Type: Integer
Required: no
useStateChange="false"Description: Dashboard is active for a defined amount of time when the source value changes
Type: Boolean
Default: false
Required: no
rotAxis="float"Description: (ROT) Rotation axis
Type: Float
Required: no
conditionalAnimationRange="x y"Description: Range of the conditional animation value
Type: Multiple values (x, y)
Required: no
hideInactive="false"Description: (EMITTER) Hide the emitter shape when the dashboard is inactive
Type: Boolean
Default: false
Required: no
maxValueTrans="float"Description: (TRANS) Max. reference value for translation
Type: Float
Required: no
inactiveColor="string"Description: (EMITTER) Inactive emit color (DashboardColor OR BrandColor OR r g b a)
Type: String
Required: no
emitColor="string"Description: (EMITTER) Emit color (DashboardColor OR BrandColor OR r g b a)
Type: String
Required: no
disabledColor="string"Description: (EMITTER) Disabled emit color (DashboardColor OR BrandColor OR r g b a)
Type: String
Required: no
inactiveGroups="string"Description: (EMITTER) If defined, the inactive color/intensity will only be set if this group is active (if not active, the disabled color/intensity is used)
Type: String
Required: no
maxTrans="x y z"Description: (TRANS) Max. translation
Type: Translation values (x, y, z)
Required: no
textColor="string"Description: (TEXT) Font color (DashboardColor OR BrandColor OR r g b a)
Type: String
Required: no
textSize="0.03"Description: (TEXT) Size of font in meter
Type: Float
Default: 0.03
Required: no
numberColor="string"Description: (NUMBER) Numbers color (DashboardColor OR BrandColor OR r g b a)
Type: String
Required: no
stateChangeTime="0.2"Description: Defines how long the dashboard is active when the state changes (seconds)
Type: Time in seconds
Default: 0.2
Required: no
numbers="node"Description: (NUMBER) Numbers node
Type: Index to i3d node or i3d mapping identifier
Required: no
steeringNodeIndex="integer"Description: Index of steering node
Type: Integer
Required: no
stateChangeValue="float"Description: Defines the dashboard value which triggers the state change. If not defined, any state change will trigger it
Type: Float
Required: no
minValueRot="float"Description: (ROT) Min. reference value for rotation
Type: Float
Required: no
wheelIndex="integer"Description: Index of wheel
Type: Integer
Required: no
warningThresholdMax="float"Description: (WARNING) Threshold max.
Type: Float
Required: no
minRot="string"Description: (ROT) Min. rotation (Rotation value if rotAxis is given | Rotation Vector of rotAxis is not given)
Type: String
Required: no
maxValueSlider="float"Description: (SLIDER) Max. reference value for slider
Type: Float
Required: no
baseColor="string"Description: (EMITTER) Base color (DashboardColor OR BrandColor OR r g b a)
Type: String
Required: no
conditionGroupInverted="boolean"Description: Invert the state of the condition group for the dashboard
Type: Boolean
Required: no
conditionGroupName="string"Description: Name of the condition group
Type: String
Required: no
textSpacing="1"Description: (TEXT) Scale factor for spacing between the characters
Type: Float
Default: 1
Required: no
animName="string"Description: (ANIMATION) Animation name
Type: String
Required: no
isCritical="boolean"Description: Defines if dashboard update is critical and should be done every frame
Type: Boolean
Default: automatically based on type
Required: no
conditionStateName="string"Description: Name of condition state
Type: String
Required: no
groups="string"Description: List of groups
Type: String
Required: no
inverted="false"Description: (VISIBILITY) State will be inverted
Type: Boolean
Default: false
Required: no
textMask="00.0"Description: (TEXT) Font Mask
Type: String
Default: 00.0
Required: no
excludedLightTypes="1 2 .. n"Description: Excluded light types
Type: Multiple values
Required: no
minValueSlider="float"Description: (SLIDER) Min. reference value for slider
Type: Float
Required: no
doInterpolation="false"Description: Do interpolation
Type: Boolean
Default: false
Required: no
minActiveValue="float"Description: Min. value to activate this dashboard
Type: Float
Required: no
scaleFactor="1"Description: Scale the value by the given factor
Type: Float
Default: 1
Required: no
maxValueAnim="float"Description: (ANIMATION) Max. reference value for animation
Type: Float
Required: no
offsetValue="0"Description: Offset the value by the given amount
Type: Float
Default: 0
Required: no
valueType="string"Description: Value type name
Type: String
Required: no
minValueTrans="float"Description: (TRANS) Min. reference value for translation
Type: Float
Required: no
hideInactiveChildren="false"Description: (EMITTER) Hide all the children when the dashboard is inactive
Type: Boolean
Default: false
Required: no
hiddenColor="string"Description: (TEXT) Color of hidden character (if defined a '0' in this color is display instead of nothing)
Type: String
Required: no
intensity="1"Description: Intensity
Type: Float
Default: 1
Required: no
maxRot="string"Description: (ROT) Max. rotation (Rotation value if rotAxis is given | Rotation Vector of rotAxis is not given)
Type: String
Required: no
disabledIntensity="float"Description: (EMITTER) Intensity while the dashboard group is not active
Type: Float
Required: no
precision="1"Description: (NUMBER) Precision
Type: Integer
Default: 1
Required: no
textAlignment="RIGHT"Description: (TEXT) Alignment of text (LEFT | RIGHT | CENTER)
Type: String
Default: RIGHT
Required: no
minTrans="x y z"Description: (TRANS) Min. translation
Type: Translation values (x, y, z)
Required: no
toggleVisibility="false"Description: (EMITTER) If the mesh is not emitting (idle), the mesh will be hidden
Type: Boolean
Default: false
Required: no
fillType="string"Description: Fill type of fillUnit to be used
Type: String
Required: no
textScaleY="1"Description: (TEXT) Global Y scale of text
Type: Float
Default: 1
Required: no
maxActiveValue="float"Description: Max. value to activate this dashboard
Type: Float
Required: no
maxValueRot="float"Description: (ROT) Max. reference value for rotation
Type: Float
Required: no
emissiveScale="0.2"Description: (NUMBER) Scale of emissive map
Type: Float
Default: 0.2
Required: no
hasNormalMap="false"Description: (NUMBER) Normal map will be applied to number decals
Type: Boolean
Default: false
Required: no
minValueAnim="float"Description: (ANIMATION) Min. reference value for animation
Type: Float
Required: no
textScaleX="1"Description: (TEXT) Global X scale of text
Type: Float
Default: 1
Required: no
fillUnitIndex="integer"Description: Fill unit index to represent
Type: Integer
Required: no
conditionalAnimationName="string"Description: Name of conditional animation
Type: String
Required: no
node="node"Description: Node
Type: Index to i3d node or i3d mapping identifier
Required: no
states="1 2 .. n"Description: Crab steering states which activate the dashboard
Type: Multiple values
Required: no
>
<state value="1 2 .. n"Description: (MULTI_STATE) One or multiple values separated by space to activate the state
Type: Multiple values
Required: no
emitColor="string"Description: (MULTI_STATE) Emit color if the node is a emitter
Type: String
Required: no
intensity="float"Description: (MULTI_STATE) Intensity if the node is a emitter
Type: Float
Required: no
visibility="boolean"Description: (MULTI_STATE) Visibility while state is active
Type: Boolean
Required: no
rotation="x y z"Description: (MULTI_STATE) Rotation while state is active
Type: Rotation values (x, y, z)
Required: no
scale="x y z"Description: (MULTI_STATE) Scale while state is active
Type: Scale values (x, y, z)
Required: no
translation="x y z"Description: (MULTI_STATE) Translation while state is active
Type: Translation values (x, y, z)
Required: no
/>
<valueMapping dashboardValue="float"Description: Value to be used for dashboard at this source value
Type: Float
Required: no
sourceValue="float"Description: Source value
Type: Float
Required: no
/>
</dashboard>
</dashboards>
<sounds>
<waterSplash linkNodeOffset="x y z"Description: Sound source will be offset by this value to the link node
Type: Translation values (x, y, z)
Required: no
volumeScale="1"Description: Additional scale that is applied on the volume attributes
Type: Float
Default: 1
Required: no
loopSynthesisRPMRatio="1"Description: Ratio between rpm in the gls file and actual rpm of the motor (e.g. 0.9: max. rpm in the gls file will be reached at 90% of motor rpm)
Type: Float
Default: 1
Required: no
pitchScale="1"Description: Additional pitch that is applied on the volume attributes
Type: Float
Default: 1
Required: no
outerRadius="5"Description: Outer radius
Type: Float
Default: 5
Required: no
fadeOut="0"Description: Fade out time in seconds
Type: Float
Default: 0
Required: no
linkNode="node"Description: Link node for 3d sound
Type: Index to i3d node or i3d mapping identifier
Required: no
fadeIn="0"Description: Fade in time in seconds
Type: Float
Default: 0
Required: no
debug="false"Description: Flag to enable debug rendering
Type: Boolean
Default: false
Required: no
parent="string"Description: Parent sample for inheritance
Type: String
Required: no
innerRadius="80"Description: Inner radius
Type: Float
Default: 80
Required: no
template="string"Description: Sound template name
Type: String
Required: no
loops="1"Description: Number of loops (0 = infinite)
Type: Integer
Default: 1
Required: no
priority="MEDIUM"Description: Priority of the sound
Type: String
Default: MEDIUM
Required: no
supportsReverb="true"Description: Flag to disable reverb
Type: Boolean
Default: true
Required: no
isLocalSound="false"Description: While set for vehicle sounds it will only play for the player currently using the vehicle
Type: Boolean
Default: false
Required: no
file="string"Description: Path to sound sample
Type: String
Required: no
lowpassGainScale="1"Description: Additional lowpass gain that is applied on the volume attributes
Type: Float
Default: 1
Required: no
>
<lowpassResonance indoor="2"Description: Indoor lowpass resonance
Type: Float
Default: 2
Required: no
outdoor="2"Description: Outdoor lowpass resonance
Type: Float
Default: 2
Required: no
/>
<volume indoor="0.8"Description: Indoor volume
Type: Float
Default: 0.8
Required: no
outdoor="1"Description: Outdoor volume
Type: Float
Default: 1
Required: no
>
<modifier value="float"Description: Source value of modifier type
Type: Float
Required: no
modifiedValue="float"Description: Change that is applied on sample value
Type: Float
Required: no
type="string"Description: Modifier type
Type: String
Required: no
/>
</volume>
<loopSynthesisRpm>
<modifier modifiedValue="float"Description: Change that is applied on sample value
Type: Float
Required: no
value="float"Description: Source value of modifier type
Type: Float
Required: no
type="string"Description: Modifier type
Type: String
Required: no
/>
</loopSynthesisRpm>
<loopSynthesisLoad>
<modifier modifiedValue="float"Description: Change that is applied on sample value
Type: Float
Required: no
value="float"Description: Source value of modifier type
Type: Float
Required: no
type="string"Description: Modifier type
Type: String
Required: no
/>
</loopSynthesisLoad>
<lowpassGain outdoor="1"Description: Outdoor lowpass gain
Type: Float
Default: 1
Required: no
indoor="0.8"Description: Indoor lowpass gain
Type: Float
Default: 0.8
Required: no
>
<modifier modifiedValue="float"Description: Change that is applied on sample value
Type: Float
Required: no
type="string"Description: Modifier type
Type: String
Required: no
value="float"Description: Source value of modifier type
Type: Float
Required: no
/>
</lowpassGain>
<pitch outdoor="1"Description: Outdoor pitch
Type: Float
Default: 1
Required: no
indoor="1"Description: Indoor pitch
Type: Float
Default: 1
Required: no
>
<modifier modifiedValue="float"Description: Change that is applied on sample value
Type: Float
Required: no
value="float"Description: Source value of modifier type
Type: Float
Required: no
type="string"Description: Modifier type
Type: String
Required: no
/>
</pitch>
<sourceRandomization file="string"Description: Path to sound sample
Type: String
Required: no
/>
<randomization isInside="true"Description: Randomization is applied inside
Type: Boolean
Default: true
Required: no
minLowpassGain="float"Description: Max lowpass gain
Type: Float
Required: no
maxPitch="float"Description: Max pitch
Type: Float
Required: no
minVolume="float"Description: Min volume
Type: Float
Required: no
maxLowpassGain="float"Description: Max lowpass gain
Type: Float
Required: no
maxVolume="float"Description: Max volume
Type: Float
Required: no
minPitch="float"Description: Max pitch
Type: Float
Required: no
isOutside="true"Description: Randomization is applied outside
Type: Boolean
Default: true
Required: no
/>
<lowpassCutoffFrequency outdoor="5000"Description: Outdoor lowpass cutoff frequency
Type: Float
Default: 5000
Required: no
indoor="5000"Description: Indoor lowpass cutoff frequency
Type: Float
Default: 5000
Required: no
/>
</waterSplash>
</sounds>
<idleTurning updateSteeringWheel="true"Description: Update steering wheel
Type: Boolean
Default: true
Required: no
steeringFactor="100"Description: Steering speed factor
Type: Float
Default: 100
Required: no
direction="1"Description: Driving direction [-1, 1]
Type: Integer
Default: 1
Required: no
allowed="false"Description: When vehicle is not moving and steering keys are pressed turns on the same spot
Type: Boolean
Default: false
Required: no
maxSpeed="10"Description: Max. speed while turning
Type: Float
Default: 10
Required: no
lockDirection="true"Description: Defines if the direction is locked until player accelerates again
Type: Boolean
Default: true
Required: no
>
<wheel steeringAngle="angle"Description: Steering angle while idle turning
Type: Angle
Required: no
inverted="false"Description: Acceleration is inverted
Type: Boolean
Default: false
Required: no
node="node"Description: Wheel node to change
Type: Index to i3d node or i3d mapping identifier
Required: no
/>
</idleTurning>
<cruiseControl maxSpeed="float"Description: Max. cruise control speed
Type: Float
Default: Max. vehicle speed
Required: no
maxSpeedReverse="float"Description: Max. cruise control speed in reverse
Type: Float
Default: Max. value reverse speed
Required: no
enabled="true"Description: Cruise control enabled
Type: Boolean
Default: true
Required: no
minSpeed="1"Description: Min. cruise control speed
Type: Float
Default: 1
Required: no
/>
<steeringWheel node="node"Description: Steering wheel node
Type: Index to i3d node or i3d mapping identifier
Required: no
indoorRotation="0"Description: Steering wheel indoor rotation
Type: Angle
Default: 0
Required: no
outdoorRotation="0"Description: Steering wheel outdoor rotation
Type: Angle
Default: 0
Required: no
/>
<speedRotScale scale="80"Description: Speed dependent steering speed scale
Type: Float
Default: 80
Required: no
offset="0.7"Description: Speed dependent steering speed offset
Type: Float
Default: 0.7
Required: no
/>
</drivable>
Type: Integer
Default: 1
Required: no
reverserDirection="1"Description: Default state of reverser direction (when set to -1 the driving direction is inverted)
Type: Integer
Default: 1
Required: no
>
<dashboards>
<dashboard fontThickness="1"Description: (TEXT) Thickness factor for font characters
Type: Float
Default: 1
Required: no
inactiveIntensity="float"Description: (EMITTER) Intensity while the dashboard state is not active, but the group is active
Type: Float
Required: no
attacherJointNode="node"Description: Node of the attacher joint to use
Type: Index to i3d node or i3d mapping identifier
Required: no
warningThresholdMin="float"Description: (WARNING) Threshold min.
Type: Float
Required: no
lightTypes="1 2 .. n"Description: Light types
Type: Multiple values
Required: no
interpolationSpeed="0.005"Description: Interpolation speed
Type: Float
Default: 0.005
Required: no
font="DIGIT"Description: (NUMBER) Name of font to apply to mesh
Type: String
Default: DIGIT
Required: no
idleValue="0"Description: Idle value
Type: Float
Default: 0
Required: no
displayType="string"Description: Display type name
Type: String
Required: no
powerTakeOffIndex="integer"Description: Index of power take off in xml to use
Type: Integer
Required: no
useStateChange="false"Description: Dashboard is active for a defined amount of time when the source value changes
Type: Boolean
Default: false
Required: no
rotAxis="float"Description: (ROT) Rotation axis
Type: Float
Required: no
conditionalAnimationRange="x y"Description: Range of the conditional animation value
Type: Multiple values (x, y)
Required: no
hideInactive="false"Description: (EMITTER) Hide the emitter shape when the dashboard is inactive
Type: Boolean
Default: false
Required: no
maxValueTrans="float"Description: (TRANS) Max. reference value for translation
Type: Float
Required: no
inactiveColor="string"Description: (EMITTER) Inactive emit color (DashboardColor OR BrandColor OR r g b a)
Type: String
Required: no
emitColor="string"Description: (EMITTER) Emit color (DashboardColor OR BrandColor OR r g b a)
Type: String
Required: no
disabledColor="string"Description: (EMITTER) Disabled emit color (DashboardColor OR BrandColor OR r g b a)
Type: String
Required: no
inactiveGroups="string"Description: (EMITTER) If defined, the inactive color/intensity will only be set if this group is active (if not active, the disabled color/intensity is used)
Type: String
Required: no
maxTrans="x y z"Description: (TRANS) Max. translation
Type: Translation values (x, y, z)
Required: no
textColor="string"Description: (TEXT) Font color (DashboardColor OR BrandColor OR r g b a)
Type: String
Required: no
textSize="0.03"Description: (TEXT) Size of font in meter
Type: Float
Default: 0.03
Required: no
numberColor="string"Description: (NUMBER) Numbers color (DashboardColor OR BrandColor OR r g b a)
Type: String
Required: no
stateChangeTime="0.2"Description: Defines how long the dashboard is active when the state changes (seconds)
Type: Time in seconds
Default: 0.2
Required: no
numbers="node"Description: (NUMBER) Numbers node
Type: Index to i3d node or i3d mapping identifier
Required: no
steeringNodeIndex="integer"Description: Index of steering node
Type: Integer
Required: no
stateChangeValue="float"Description: Defines the dashboard value which triggers the state change. If not defined, any state change will trigger it
Type: Float
Required: no
minValueRot="float"Description: (ROT) Min. reference value for rotation
Type: Float
Required: no
wheelIndex="integer"Description: Index of wheel
Type: Integer
Required: no
warningThresholdMax="float"Description: (WARNING) Threshold max.
Type: Float
Required: no
minRot="string"Description: (ROT) Min. rotation (Rotation value if rotAxis is given | Rotation Vector of rotAxis is not given)
Type: String
Required: no
maxValueSlider="float"Description: (SLIDER) Max. reference value for slider
Type: Float
Required: no
baseColor="string"Description: (EMITTER) Base color (DashboardColor OR BrandColor OR r g b a)
Type: String
Required: no
conditionGroupInverted="boolean"Description: Invert the state of the condition group for the dashboard
Type: Boolean
Required: no
conditionGroupName="string"Description: Name of the condition group
Type: String
Required: no
textSpacing="1"Description: (TEXT) Scale factor for spacing between the characters
Type: Float
Default: 1
Required: no
animName="string"Description: (ANIMATION) Animation name
Type: String
Required: no
isCritical="boolean"Description: Defines if dashboard update is critical and should be done every frame
Type: Boolean
Default: automatically based on type
Required: no
conditionStateName="string"Description: Name of condition state
Type: String
Required: no
groups="string"Description: List of groups
Type: String
Required: no
inverted="false"Description: (VISIBILITY) State will be inverted
Type: Boolean
Default: false
Required: no
textMask="00.0"Description: (TEXT) Font Mask
Type: String
Default: 00.0
Required: no
excludedLightTypes="1 2 .. n"Description: Excluded light types
Type: Multiple values
Required: no
minValueSlider="float"Description: (SLIDER) Min. reference value for slider
Type: Float
Required: no
doInterpolation="false"Description: Do interpolation
Type: Boolean
Default: false
Required: no
minActiveValue="float"Description: Min. value to activate this dashboard
Type: Float
Required: no
scaleFactor="1"Description: Scale the value by the given factor
Type: Float
Default: 1
Required: no
maxValueAnim="float"Description: (ANIMATION) Max. reference value for animation
Type: Float
Required: no
offsetValue="0"Description: Offset the value by the given amount
Type: Float
Default: 0
Required: no
valueType="string"Description: Value type name
Type: String
Required: no
minValueTrans="float"Description: (TRANS) Min. reference value for translation
Type: Float
Required: no
hideInactiveChildren="false"Description: (EMITTER) Hide all the children when the dashboard is inactive
Type: Boolean
Default: false
Required: no
hiddenColor="string"Description: (TEXT) Color of hidden character (if defined a '0' in this color is display instead of nothing)
Type: String
Required: no
intensity="1"Description: Intensity
Type: Float
Default: 1
Required: no
maxRot="string"Description: (ROT) Max. rotation (Rotation value if rotAxis is given | Rotation Vector of rotAxis is not given)
Type: String
Required: no
disabledIntensity="float"Description: (EMITTER) Intensity while the dashboard group is not active
Type: Float
Required: no
precision="1"Description: (NUMBER) Precision
Type: Integer
Default: 1
Required: no
textAlignment="RIGHT"Description: (TEXT) Alignment of text (LEFT | RIGHT | CENTER)
Type: String
Default: RIGHT
Required: no
minTrans="x y z"Description: (TRANS) Min. translation
Type: Translation values (x, y, z)
Required: no
toggleVisibility="false"Description: (EMITTER) If the mesh is not emitting (idle), the mesh will be hidden
Type: Boolean
Default: false
Required: no
fillType="string"Description: Fill type of fillUnit to be used
Type: String
Required: no
textScaleY="1"Description: (TEXT) Global Y scale of text
Type: Float
Default: 1
Required: no
maxActiveValue="float"Description: Max. value to activate this dashboard
Type: Float
Required: no
maxValueRot="float"Description: (ROT) Max. reference value for rotation
Type: Float
Required: no
emissiveScale="0.2"Description: (NUMBER) Scale of emissive map
Type: Float
Default: 0.2
Required: no
hasNormalMap="false"Description: (NUMBER) Normal map will be applied to number decals
Type: Boolean
Default: false
Required: no
minValueAnim="float"Description: (ANIMATION) Min. reference value for animation
Type: Float
Required: no
textScaleX="1"Description: (TEXT) Global X scale of text
Type: Float
Default: 1
Required: no
fillUnitIndex="integer"Description: Fill unit index to represent
Type: Integer
Required: no
conditionalAnimationName="string"Description: Name of conditional animation
Type: String
Required: no
node="node"Description: Node
Type: Index to i3d node or i3d mapping identifier
Required: no
states="1 2 .. n"Description: Crab steering states which activate the dashboard
Type: Multiple values
Required: no
>
<state value="1 2 .. n"Description: (MULTI_STATE) One or multiple values separated by space to activate the state
Type: Multiple values
Required: no
emitColor="string"Description: (MULTI_STATE) Emit color if the node is a emitter
Type: String
Required: no
intensity="float"Description: (MULTI_STATE) Intensity if the node is a emitter
Type: Float
Required: no
visibility="boolean"Description: (MULTI_STATE) Visibility while state is active
Type: Boolean
Required: no
rotation="x y z"Description: (MULTI_STATE) Rotation while state is active
Type: Rotation values (x, y, z)
Required: no
scale="x y z"Description: (MULTI_STATE) Scale while state is active
Type: Scale values (x, y, z)
Required: no
translation="x y z"Description: (MULTI_STATE) Translation while state is active
Type: Translation values (x, y, z)
Required: no
/>
<valueMapping dashboardValue="float"Description: Value to be used for dashboard at this source value
Type: Float
Required: no
sourceValue="float"Description: Source value
Type: Float
Required: no
/>
</dashboard>
</dashboards>
<sounds>
<waterSplash linkNodeOffset="x y z"Description: Sound source will be offset by this value to the link node
Type: Translation values (x, y, z)
Required: no
volumeScale="1"Description: Additional scale that is applied on the volume attributes
Type: Float
Default: 1
Required: no
loopSynthesisRPMRatio="1"Description: Ratio between rpm in the gls file and actual rpm of the motor (e.g. 0.9: max. rpm in the gls file will be reached at 90% of motor rpm)
Type: Float
Default: 1
Required: no
pitchScale="1"Description: Additional pitch that is applied on the volume attributes
Type: Float
Default: 1
Required: no
outerRadius="5"Description: Outer radius
Type: Float
Default: 5
Required: no
fadeOut="0"Description: Fade out time in seconds
Type: Float
Default: 0
Required: no
linkNode="node"Description: Link node for 3d sound
Type: Index to i3d node or i3d mapping identifier
Required: no
fadeIn="0"Description: Fade in time in seconds
Type: Float
Default: 0
Required: no
debug="false"Description: Flag to enable debug rendering
Type: Boolean
Default: false
Required: no
parent="string"Description: Parent sample for inheritance
Type: String
Required: no
innerRadius="80"Description: Inner radius
Type: Float
Default: 80
Required: no
template="string"Description: Sound template name
Type: String
Required: no
loops="1"Description: Number of loops (0 = infinite)
Type: Integer
Default: 1
Required: no
priority="MEDIUM"Description: Priority of the sound
Type: String
Default: MEDIUM
Required: no
supportsReverb="true"Description: Flag to disable reverb
Type: Boolean
Default: true
Required: no
isLocalSound="false"Description: While set for vehicle sounds it will only play for the player currently using the vehicle
Type: Boolean
Default: false
Required: no
file="string"Description: Path to sound sample
Type: String
Required: no
lowpassGainScale="1"Description: Additional lowpass gain that is applied on the volume attributes
Type: Float
Default: 1
Required: no
>
<lowpassResonance indoor="2"Description: Indoor lowpass resonance
Type: Float
Default: 2
Required: no
outdoor="2"Description: Outdoor lowpass resonance
Type: Float
Default: 2
Required: no
/>
<volume indoor="0.8"Description: Indoor volume
Type: Float
Default: 0.8
Required: no
outdoor="1"Description: Outdoor volume
Type: Float
Default: 1
Required: no
>
<modifier value="float"Description: Source value of modifier type
Type: Float
Required: no
modifiedValue="float"Description: Change that is applied on sample value
Type: Float
Required: no
type="string"Description: Modifier type
Type: String
Required: no
/>
</volume>
<loopSynthesisRpm>
<modifier modifiedValue="float"Description: Change that is applied on sample value
Type: Float
Required: no
value="float"Description: Source value of modifier type
Type: Float
Required: no
type="string"Description: Modifier type
Type: String
Required: no
/>
</loopSynthesisRpm>
<loopSynthesisLoad>
<modifier modifiedValue="float"Description: Change that is applied on sample value
Type: Float
Required: no
value="float"Description: Source value of modifier type
Type: Float
Required: no
type="string"Description: Modifier type
Type: String
Required: no
/>
</loopSynthesisLoad>
<lowpassGain outdoor="1"Description: Outdoor lowpass gain
Type: Float
Default: 1
Required: no
indoor="0.8"Description: Indoor lowpass gain
Type: Float
Default: 0.8
Required: no
>
<modifier modifiedValue="float"Description: Change that is applied on sample value
Type: Float
Required: no
type="string"Description: Modifier type
Type: String
Required: no
value="float"Description: Source value of modifier type
Type: Float
Required: no
/>
</lowpassGain>
<pitch outdoor="1"Description: Outdoor pitch
Type: Float
Default: 1
Required: no
indoor="1"Description: Indoor pitch
Type: Float
Default: 1
Required: no
>
<modifier modifiedValue="float"Description: Change that is applied on sample value
Type: Float
Required: no
value="float"Description: Source value of modifier type
Type: Float
Required: no
type="string"Description: Modifier type
Type: String
Required: no
/>
</pitch>
<sourceRandomization file="string"Description: Path to sound sample
Type: String
Required: no
/>
<randomization isInside="true"Description: Randomization is applied inside
Type: Boolean
Default: true
Required: no
minLowpassGain="float"Description: Max lowpass gain
Type: Float
Required: no
maxPitch="float"Description: Max pitch
Type: Float
Required: no
minVolume="float"Description: Min volume
Type: Float
Required: no
maxLowpassGain="float"Description: Max lowpass gain
Type: Float
Required: no
maxVolume="float"Description: Max volume
Type: Float
Required: no
minPitch="float"Description: Max pitch
Type: Float
Required: no
isOutside="true"Description: Randomization is applied outside
Type: Boolean
Default: true
Required: no
/>
<lowpassCutoffFrequency outdoor="5000"Description: Outdoor lowpass cutoff frequency
Type: Float
Default: 5000
Required: no
indoor="5000"Description: Indoor lowpass cutoff frequency
Type: Float
Default: 5000
Required: no
/>
</waterSplash>
</sounds>
<idleTurning updateSteeringWheel="true"Description: Update steering wheel
Type: Boolean
Default: true
Required: no
steeringFactor="100"Description: Steering speed factor
Type: Float
Default: 100
Required: no
direction="1"Description: Driving direction [-1, 1]
Type: Integer
Default: 1
Required: no
allowed="false"Description: When vehicle is not moving and steering keys are pressed turns on the same spot
Type: Boolean
Default: false
Required: no
maxSpeed="10"Description: Max. speed while turning
Type: Float
Default: 10
Required: no
lockDirection="true"Description: Defines if the direction is locked until player accelerates again
Type: Boolean
Default: true
Required: no
>
<wheel steeringAngle="angle"Description: Steering angle while idle turning
Type: Angle
Required: no
inverted="false"Description: Acceleration is inverted
Type: Boolean
Default: false
Required: no
node="node"Description: Wheel node to change
Type: Index to i3d node or i3d mapping identifier
Required: no
/>
</idleTurning>
<cruiseControl maxSpeed="float"Description: Max. cruise control speed
Type: Float
Default: Max. vehicle speed
Required: no
maxSpeedReverse="float"Description: Max. cruise control speed in reverse
Type: Float
Default: Max. value reverse speed
Required: no
enabled="true"Description: Cruise control enabled
Type: Boolean
Default: true
Required: no
minSpeed="1"Description: Min. cruise control speed
Type: Float
Default: 1
Required: no
/>
<steeringWheel node="node"Description: Steering wheel node
Type: Index to i3d node or i3d mapping identifier
Required: no
indoorRotation="0"Description: Steering wheel indoor rotation
Type: Angle
Default: 0
Required: no
outdoorRotation="0"Description: Steering wheel outdoor rotation
Type: Angle
Default: 0
Required: no
/>
<speedRotScale scale="80"Description: Speed dependent steering speed scale
Type: Float
Default: 80
Required: no
offset="0.7"Description: Speed dependent steering speed offset
Type: Float
Default: 0.7
Required: no
/>
</drivable>